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Guide to Last Epoch's 3 Key Dungeons

1. Lightless Arbor (Location: Ruined Era)Lightless Arbor is a dungeon accessible from early in the game. Upon entering the dungeon, you carry the 'Burning Amber', which reduces damage dealt to enemies outside its light…

Dungeon Spark3 min read
Guide to Last Epoch's 3 Key Dungeons

1. Lightless Arbor (Location: Ruined Era)

Lightless Arbor is a dungeon accessible from early in the game. Upon entering the dungeon, you carry the 'Burning Amber', which reduces damage dealt to enemies outside its light radius and increases damage taken from them. Note that when hit by enemies, the light radius shrinks based on the damage taken relative to your maximum health.

As you defeat enemies and move forward, you will encounter the dungeon boss, 'The Mountain Beneath'. The Mountain Beneath is an invincible boss; to deal damage, you must destroy the root walls on both sides and ignite the fires near the kindling. Lighting both fires collapses the Mountain, allowing you to enter inside and attack the 'Stone Titan's Heart'.

After defeating the boss, you reach the 'Vaults of Uncertain Fate', where you can acquire various items by spending gold. You can choose whether to accept randomly presented choices to add extra chests inside the vault, or decline them and pick different options. You can continue receiving additional options even after accepting one, but be aware that declining increases the cost.

2. Soulfire Bastion (Location: Imperial Era)

Soulfire Bastion is a dungeon with relatively simple mechanics. Enemies dealing Necrotic damage and Fire damage appear continuously throughout the dungeon, and travelers can freely toggle between Necrotic and Fire immunity using the 'Soulfire Shield'. Defeating enemies yields 'Soul Cinders', which are consumed every time you switch shields. The boss also lacks complex patterns, making it manageable as long as you watch the floor effects and switch shields effectively.

After defeating the boss, you can use your accumulated Soul Cinders to participate in 'Soul Gambling' via a vendor. This gacha-style reward system randomly grants Rare, Exalted, Unique, or Set rarity items for the slot you choose to purchase.

3. Temporal Sanctum (Location: Imperial Era → Ruined Era)

Temporal Sanctum is a dungeon accessible from the mid-game onward. Although the dungeon itself is in the Ruined Era, initial access requires traveling through the 'Shining Cove' in the Imperial Era. Upon entering the dungeon, you gain the 'Temporal Shift' ability, allowing you to freely jump between the Divine Era and Ruined Era dimensions. You can bypass blocked paths or counter enemy attack patterns by shifting dimensions. The mechanics of the boss, 'Chronomancer Julra', can also be handled using this method.

After clearing the dungeon, you gain access to the 'Eternity Cache' in the Divine Era, which allows you to craft 'Legendary items'—one of Last Epoch's core systems. Placing a Unique item with 'Legendary Potential' alongside an Exalted item with 4 unsealed affixes transfers a random number of affixes from the Exalted item equal to the Legendary Potential count onto the Unique item, forging a Legendary item.

Originally written in Korean, this article was translated with AI assistance and edited by a native English-speaking editor. Every translation is reviewed by our editorial team before publication. [Read Original]
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Juhun "Nirr" Lee

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