Learn To Simulate Realistic Fluid Interactions In Houdini
Amber RutherfordSenior Editor05 November 2026If you click on the links in this post and make a purchase we may receive a commission. Please read our disclaimer.Get 20% off Introduction to Houdini: Fluids and more at The…

Get 20% off Introduction to Houdini: Fluids and more at The Gnomon Workshop.
Learning fluid simulation in Houdini is an incredibly valuable skill, giving you the ability to create effects that are difficult or even impossible to achieve through traditional modeling and animation. In David Silberbauer's Introduction to Houdini: Fluids workshop, aimed at beginners, you'll learn how to create a simple shot featuring sharks while exploring the fundamentals of fluid simulation.
Across 8 lessons and more than 4 hours of content, you'll get familiar with FLIP fluids and learn the differences between DOP and SOP setups. In the final stage, David will show you how to bring all the elements together in Houdini Solaris and assemble the final scene. You'll also learn how to set up two basic lighting scenarios, one for day and one for night, before wrapping things up by tweaking the Karma render settings.
By the end of the workshop, you'll have a solid foundation in Houdini's fluid simulations and the techniques needed to create realistic water, smoke, and particle effects. The workshop also includes project files with everything you need to follow along with the lessons.
Here's the full list of lessons in the Introduction to Houdini: Fluids workshop:
- Introduction & VFX Shot Breakdown
- DOP Fluid vs. SOP Fluid Setups
- White Water Setups
- Animation & Ocean Flat Tank Setup
- In-Scene White Water Setup
- Ocean Spectrum & Fluid Meshing
- Scene Assembly in Solaris
- Final Render & Conclusion
You can watch the first one for free and get access to the full workshop by subscribing here.
Built for the Game & Digital Art IndustryGet Our Media Kit
The Elder Scrolls 6: Sentinel Needs Secrets Players Won't Find for Years
All Dodongo’s Cavern Gold Skulltula locations in Zelda: Ocarina of Time Switch 2
Newly merged Skydance mandates staff return to office five days a week, offers
Selaco' Chapter 2 set for release on November 13